2011/11/06

MRE: Dwarfs

Dwarfs are best described at Tiny Giants. Giants range from 18 to 30 feet tall. With smaller sub races typically being 8 to 15. dwarfs are at best, 4 feet tall. But unmistakably giants.

There are several things to note about giants. They have tight muscle structures, allowing them greater strength from lighter builds, which is then impacted by the fact more of them are brick shit houses. Trolls are a more extreme example of this, most of them being surprising  lanky, but proportionally the strongest giant.Giants also tend to live for centuries, though not as logn as dragons, giants still live for extreme long times. Giants when injured will often enter what is commonly called a giant rampage, where in hormones are released acting as a pain killer but greatly increasing aggressiveness, and since they are most commonly hurt in fights, they tend to just go shit wild and fuck things up.As well as ape like proportions, arms longer legs shorter, though not to the extent of a gorilla, they are unmistakably not human.

Dwarfs have all of these, all in a clean compact package. They are also the most numerous giant, and one of the few that live in large communities. and have developed an advanced civilization parallel to that of humans. They have a hording nature, precious stones, gems, chemicals, knowledge, technology, all that can be of value to them. Even that isn't necessarily useful. A mix of magpies and lore masters.

This said, Towns near by will often notice things missing, usually around the same time every year things just disappear int he night, never really the same thing, unless it looks different, but stuff from cell phones (which baffle dwarfs, being giants) to cars and chairs as the dwarfs collect new things to study. They rarely ever reproduce these things, unless they will better help them big or smith, but simply knowing how they work consumes them.

Dwarfs as a whole lack a strong knack for magic. Though many know how magic works, even better then humans dedicated to its study, their combat mages are often lacklustre, even if they wide spread in spell types. However, magics where knack is less necessary dwarfs excel. dwarven magic weapons, if can be procured are among the finest made on this planet. sturdy built, with strong enchantment, no human has ever matched their ability. As well their ritualists have overcome many obstacle we have not yet been able to overcome. rumoured to bring fallen warriors back from the dead as they fall, while not resorting to necromancy. As well, reports show they have blue prints to make modern nuclear weapons, but have no desire to ever make such a weapon.

Dwarfs are largely consumed with their own affairs, their dealings with humans limited at best, if an object can't be used to mine or smith better, it holds no real value to them. Ones with a large military bend still have some sway and their weapons are almost comparable to humans, however, only on a personal scale, as they have no need for war machines, since the only foe they come across are other giant subtypes which have long since become masters at defeating.

Dwarfs have a rather rigid social structure, the accient lore masters leading the people, as they knwo the most and therefore are the most wise. Dwarfs are given a role in the country as they reach maturity, based on how they have done in their studies, but this is not their role in all life, and they will commonly be moved about depending on strengths shown. All fields of work are values equally, as each is necessary of the dwarven way of life. Even those who can not fit with in normal social structure are thought to be of some use. Used as scouts for new tunnels, or on the surface to make sure they are breakign though. or even to go perform the annual raid on a town to look for new knowledge. This gives event he maladjusted a role in life they can be proud of. This is not to say however, outcasts do not happen.

Dwarf outcasts are among the rarest of dwarfs, living in a society that does the best it can to never exile anyone, these are typically indiviguals who have exiled themselves for personal reasons, and attempt to live out their days seclusion. Or rarer yet, attempt to join in humanity being drawn to it for some reason they can not explain. However these are so rare, it's basically never happened.

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